======== From: dstage@u.washington.edu (D. Stage) Subject: HP calculation Date: 1 Nov 1998 17:25:37 GMT >Thanks for the help! I was also wondering how the game calculates the >amount of hit points that are gained with each level advancement in a >class. At game start, you get fixed HP dependant on class: HP 13 16 16 15 13 16 14 12 15 10 16 12 class A B C E H K P R S T V W Until level n, you get 1 hit die per level. Barbarians use d12, all others d10. n is class-dependant: n 14 10 10 11 20 10 10 11 11 14 10 12 class A B C E H K P R S T V W At and after level n, you get a fixed number of HP per level: +HP 2 3 3 2 2 3 2 2 2 1 3 1 class A B C E H K P R S T V W At each level, you also get a CON bonus, class-independant: CON bonus 3-5 -2 6 -1 7-14 0 15-16 1 17 2 18 3 If the total is 0 or less, you get 1. Note that higher values of n give more HP, since HD average 5.5/6.5, more than the static bonuses.