From: dylanw@demon.net (Dylan O'Donnell) Subject: Re: Items getting randomly cursed? Date: 30 Nov 1998 10:24:32 +0000 Dipping an item in a fountain can have the following effects (discounting Excalibur-related things): First, the object gets wet and does the appropriate things (scrolls blank, potions dilute, metal things rust, lit objects go out, grease washes off). Then fun things happen: 1/30 Dipped item is cursed 4/30 Cursed dipped item is uncursed ("feeling of loss" otherwise) 1/30 Summons a water demon [1] 1/30 Summons a water nymph 1/30 Summons 5d2 water moccasins 1/30 You find a random gem (not stone) 1/30 Water gushes forth (creates pools) 1/30 You lose some gold [2] 1/30 You find (2*d(height+1))+5 zorkmids [3] 1/30 "A strange tingling runs up your arm." (no effect) 1/30 "You feel a sudden chill." (no effect) 16/30 No special effect. [1] A water demon has a 80+DL/100 chance of being hostile (100% if you have the Amulet); if not hostile, he'll grant one wish and then vanish. [2] The amount of gold you might lose depends on how much you have (GP) as follows: GP <= 10 : 0 zorkmids GP < 100 : GP/10 zorkmids GP <= 10000 : d(GP)/10 zorkmids GP > 10000 : d(10000)/10 zorkmids [3] height = distance above bottom level of current dungeon branch. Finally, the fountain has a 1/3 chance of drying up (except in Minetown, where you'll always get one warning).