nethack spoiler site http://www.nethack.de/ Maintainer: Sascha Wostmann (sascha@nethack.de) ----------------------------------------------------------------- Name desc nmkn mrg uskn ctnr mgc chrg uniq nwsh big tuf dir sub mtrl prp sym prob dly wt cost sdam ldam oc1 oc2 nut color amulet of change square 0 0 0 0 1 0 0 0 0 0 0 0 IRON 0 """" 140 0 20 150 0 0 0 0 20 HI_METAL amulet of ESP circular 0 0 0 0 1 0 0 0 0 0 0 0 IRON TELEPAT """" 180 0 20 150 0 0 0 0 20 HI_METAL amulet of life saving spherical 0 0 0 0 1 0 0 0 0 0 0 0 IRON LIFESAVED """" 80 0 20 150 0 0 0 0 20 HI_METAL amulet of magical breathing octagonal 0 0 0 0 1 0 0 0 0 0 0 0 IRON MAGICAL_BREATHING """" 70 0 20 150 0 0 0 0 20 HI_METAL amulet of reflection hexagonal 0 0 0 0 1 0 0 0 0 0 0 0 IRON REFLECTING """" 80 0 20 150 0 0 0 0 20 HI_METAL amulet of restful sleep triangular 0 0 0 0 1 0 0 0 0 0 0 0 IRON SLEEPING """" 140 0 20 150 0 0 0 0 20 HI_METAL amulet of strangulation oval 0 0 0 0 1 0 0 0 0 0 0 0 IRON STRANGLED """" 140 0 20 150 0 0 0 0 20 HI_METAL adornment wooden 0 0 1 0 1 1 0 0 0 0 0 0 WOOD ADORNED = 0 0 3 100 0 0 0 0 15 HI_WOOD amulet versus poison pyramidal 0 0 0 0 1 0 0 0 0 0 0 0 IRON POISON_RES """" 170 0 20 150 0 0 0 0 20 HI_METAL aggravate monster sapphire 0 0 0 0 1 0 0 0 0 1 0 0 GEMSTONE AGGRAVATE_MONSTER = 0 0 3 150 0 0 0 0 15 CLR_BLUE statue 1 0 0 1 0 0 0 0 0 0 0 0 MINERAL 0 * 900 0 2500 0 20 20 0 0 2500 CLR_WHITE cold resistance brass 0 0 0 0 1 0 0 0 0 0 0 0 COPPER COLD_RES = 0 0 3 150 0 0 0 0 15 HI_COPPER conflict ruby 0 0 0 0 1 0 0 0 0 1 0 0 GEMSTONE CONFLICT = 0 0 3 300 0 0 0 0 15 CLR_RED fire resistance iron 0 0 0 0 1 0 0 0 0 0 0 0 IRON FIRE_RES = 0 0 3 200 0 0 0 0 15 HI_METAL gain strength granite 0 0 1 0 1 1 0 0 0 0 0 0 MINERAL 0 = 0 0 3 150 0 0 0 0 15 HI_MINERAL boulder 1 0 0 0 0 0 0 0 1 0 0 0 MINERAL 0 * 100 0 6000 0 20 20 0 0 2000 HI_MINERAL ice box 1 0 0 1 0 0 0 0 0 0 0 0 PLASTIC 0 ( 5 0 900 42 0 0 0 0 900 CLR_WHITE cloak of displacement piece of cloth 0 0 1 0 1 1 0 0 0 0 0 ARM_CLOAK CLOTH DISPLACED [ 11 0 10 50 0 0 1 2 10 HI_CLOTH cloak of invisibility opera cloak 0 0 1 0 1 1 0 0 0 0 0 ARM_CLOAK CLOTH INVIS [ 11 0 10 60 0 0 1 2 10 CLR_BRIGHT_MAGENTA cloak of magic resistance ornamental cope 0 0 1 0 1 1 0 0 0 0 0 ARM_CLOAK CLOTH ANTIMAGIC [ 2 0 10 60 0 0 1 3 10 CLR_WHITE cloak of protection tattered cape 0 0 1 0 1 1 0 0 0 0 0 ARM_CLOAK CLOTH PROTECTION [ 10 0 10 50 0 0 3 3 10 HI_CLOTH cornuthaum conical hat 0 0 1 0 1 1 0 0 0 0 0 ARM_HELM CLOTH CLAIRVOYANT [ 3 1 4 80 0 0 0 2 4 CLR_BLUE amnesia DUAM XNAHT 0 1 0 0 1 0 0 0 0 0 0 0 PAPER 0 ? 35 0 5 200 0 0 0 0 6 HI_PAPER dented pot 1 0 1 0 0 1 0 0 0 0 0 ARM_HELM IRON 0 [ 2 0 10 8 0 0 1 0 10 CLR_BLACK dunce cap conical hat 0 0 1 0 1 1 0 0 0 0 0 ARM_HELM CLOTH 0 [ 3 1 4 1 0 0 0 0 4 CLR_BLUE dwarvish cloak hooded cloak 0 0 1 0 0 1 0 0 0 0 0 ARM_CLOAK CLOTH 0 [ 10 0 10 50 0 0 0 2 10 HI_CLOTH dwarvish iron helm hard hat 0 0 1 0 0 1 0 0 0 0 0 ARM_HELM IRON 0 [ 6 1 40 20 0 0 2 0 40 HI_METAL blank paper unlabeled 0 1 0 0 0 0 0 0 0 0 0 0 PAPER 0 ? 28 0 5 60 0 0 0 0 6 HI_PAPER dwarvish roundshield large round shield 0 0 1 0 0 1 0 0 0 0 0 ARM_SHIELD IRON 0 [ 4 0 100 10 0 0 2 0 100 HI_METAL elven boots mud boots 0 0 1 0 1 1 0 0 0 0 0 ARM_BOOTS LEATHER STEALTH [ 12 2 15 8 0 0 1 0 15 HI_LEATHER elven cloak faded pall 0 0 1 0 1 1 0 0 0 0 0 ARM_CLOAK CLOTH STEALTH [ 10 0 10 60 0 0 1 3 10 CLR_BLACK elven leather helm leather hat 0 0 1 0 0 1 0 0 0 0 0 ARM_HELM LEATHER 0 [ 6 1 3 8 0 0 1 0 3 HI_LEATHER charging HACKEM MUCHE 0 1 0 0 1 0 0 0 0 0 0 0 PAPER 0 ? 15 0 5 300 0 0 0 0 6 HI_PAPER elven shield blue and green shield 0 0 1 0 0 1 0 0 0 0 0 ARM_SHIELD IRON 0 [ 2 0 50 7 0 0 2 0 50 CLR_GREEN hunger topaz 0 0 0 0 1 0 0 0 0 1 0 0 GEMSTONE HUNGER = 0 0 3 100 0 0 0 0 15 CLR_CYAN fumble boots riding boots 0 0 1 0 1 1 0 0 0 0 0 ARM_BOOTS LEATHER FUMBLING [ 12 2 20 30 0 0 1 0 20 HI_LEATHER gauntlets of dexterity fencing gloves 0 0 1 0 1 1 0 0 0 0 0 ARM_GLOVES LEATHER 0 [ 8 1 10 50 0 0 1 0 10 HI_LEATHER gauntlets of fumbling padded gloves 0 0 1 0 1 1 0 0 0 0 0 ARM_GLOVES LEATHER FUMBLING [ 8 1 10 50 0 0 1 0 10 HI_LEATHER gauntlets of power riding gloves 0 0 1 0 1 1 0 0 0 0 0 ARM_GLOVES IRON 0 [ 8 1 30 50 0 0 1 0 30 CLR_BROWN increase damage coral 0 0 1 0 1 1 0 0 0 0 0 0 MINERAL 0 = 0 0 3 150 0 0 0 0 15 CLR_ORANGE invisibility wire 0 0 0 0 1 0 0 0 0 0 0 0 IRON INVIS = 0 0 3 150 0 0 0 0 15 HI_METAL levitation agate 0 0 0 0 1 0 0 0 0 0 0 0 GEMSTONE LEVITATION = 0 0 3 200 0 0 0 0 15 CLR_RED poison resistance pearl 0 0 0 0 1 0 0 0 0 0 0 0 IRON POISON_RES = 0 0 3 150 0 0 0 0 15 CLR_WHITE Hawaiian shirt 1 0 1 0 0 1 0 0 0 0 0 ARM_SHIRT CLOTH 0 [ 8 0 3 0 0 0 0 5 CLR_MAGENTA helm of brilliance etched helmet 0 0 1 0 1 1 0 0 0 0 0 ARM_HELM IRON 0 [ 6 1 50 50 0 0 1 0 50 CLR_GREEN helm of opposite alignment crested helmet 0 0 1 0 1 1 0 0 0 0 0 ARM_HELM IRON 0 [ 6 1 50 50 0 0 1 0 50 HI_METAL helm of telepathy visored helmet 0 0 1 0 1 1 0 0 0 0 0 ARM_HELM IRON TELEPAT [ 2 1 50 50 0 0 1 0 50 HI_METAL helmet plumed helmet 0 0 1 0 0 1 0 0 0 0 0 ARM_HELM IRON 0 [ 10 1 30 10 0 0 1 0 30 HI_METAL high boots jackboots 0 0 1 0 0 1 0 0 0 0 0 ARM_BOOTS LEATHER 0 [ 15 2 20 12 0 0 2 0 20 HI_LEATHER iron shoes hard shoes 0 0 1 0 0 1 0 0 0 0 0 ARM_BOOTS IRON 0 [ 7 2 50 16 0 0 2 0 50 HI_METAL jumping boots hiking boots 0 0 1 0 1 1 0 0 0 0 0 ARM_BOOTS LEATHER JUMPING [ 12 2 20 50 0 0 1 0 20 HI_LEATHER large shield 1 0 1 0 0 1 0 0 1 0 0 ARM_SHIELD IRON 0 [ 7 0 100 10 0 0 2 0 100 HI_METAL chest 1 0 0 1 0 0 0 0 0 0 0 0 WOOD 0 ( 35 0 600 16 0 0 0 0 600 HI_WOOD leather gloves old gloves 0 0 1 0 0 1 0 0 0 0 0 ARM_GLOVES LEATHER 0 [ 16 1 10 8 0 0 1 0 10 HI_LEATHER leather jacket 1 0 1 0 0 1 0 0 0 0 0 ARM_SUIT LEATHER 0 [ 12 0 10 0 0 1 0 30 CLR_BLACK levitation boots snow boots 0 0 1 0 1 1 0 0 0 0 0 ARM_BOOTS LEATHER LEVITATION [ 12 2 15 30 0 0 1 0 15 HI_LEATHER low boots walking shoes 0 0 1 0 0 1 0 0 0 0 0 ARM_BOOTS LEATHER 0 [ 25 2 10 8 0 0 1 0 10 HI_LEATHER polymorph ivory 0 0 0 0 1 0 0 0 0 0 0 0 BONE POLYMORPH = 0 0 3 300 0 0 0 0 15 CLR_WHITE oilskin cloak slippery cloak 0 0 1 0 0 1 0 0 0 0 0 ARM_CLOAK CLOTH 0 [ 10 0 10 50 0 0 1 3 10 HI_CLOTH polymorph control emerald 0 0 0 0 1 0 0 0 0 1 0 0 GEMSTONE POLYMORPH_CONTROL = 0 0 3 300 0 0 0 0 15 CLR_BRIGHT_GREEN protection black onyx 0 0 1 0 1 1 0 0 0 0 0 0 MINERAL PROTECTION = 0 0 3 100 0 0 0 0 15 CLR_BLACK bronze plate mail 1 0 1 0 0 1 0 0 1 0 0 ARM_SUIT COPPER 0 [ 25 5 400 0 0 6 0 450 HI_COPPER orcish cloak coarse mantelet 0 0 1 0 0 1 0 0 0 0 0 ARM_CLOAK CLOTH 0 [ 10 0 10 40 0 0 0 2 10 CLR_BLACK orcish helm iron skull cap 0 0 1 0 0 1 0 0 0 0 0 ARM_HELM IRON 0 [ 6 1 30 10 0 0 1 0 30 CLR_BLACK crystal plate mail 1 0 1 0 0 1 0 0 1 0 0 ARM_SUIT GLASS 0 [ 10 5 820 0 0 7 2 450 CLR_WHITE orcish shield red-eyed shield 0 0 1 0 0 1 0 0 0 0 0 ARM_SHIELD IRON 0 [ 2 0 50 7 0 0 1 0 50 CLR_RED plate mail 1 0 1 0 0 1 0 0 1 0 0 ARM_SUIT IRON 0 [ 44 5 600 0 0 7 2 450 HI_METAL protection from shape changers shiny 0 0 0 0 1 0 0 0 0 0 0 0 IRON PROT_FROM_SHAPE_CHANGERS = 0 0 3 100 0 0 0 0 15 CLR_BRIGHT_CYAN regeneration moonstone 0 0 0 0 1 0 0 0 0 0 0 0 MINERAL REGENERATION = 0 0 3 200 0 0 0 0 15 HI_MINERAL splint mail 1 0 1 0 0 1 0 0 1 0 0 ARM_SUIT IRON 0 [ 65 5 80 0 0 6 1 400 HI_METAL confuse monster NR 9 0 1 0 0 1 0 0 0 0 0 0 0 PAPER 0 ? 53 0 5 100 0 0 0 0 6 HI_PAPER shield of reflection polished silver shield 0 0 1 0 1 1 0 0 0 0 0 ARM_SHIELD SILVER REFLECTING [ 3 0 50 50 0 0 2 0 50 HI_SILVER small shield 1 0 1 0 0 1 0 0 0 0 0 ARM_SHIELD WOOD 0 [ 6 0 30 3 0 0 1 0 30 HI_WOOD speed boots combat boots 0 0 1 0 1 1 0 0 0 0 0 ARM_BOOTS LEATHER FAST [ 12 2 20 50 0 0 1 0 20 HI_LEATHER banded mail 1 0 1 0 0 1 0 0 1 0 0 ARM_SUIT IRON 0 [ 75 5 90 0 0 6 0 350 HI_METAL large box 1 0 0 1 0 0 0 0 0 0 0 0 WOOD 0 ( 40 0 350 8 0 0 0 0 350 HI_WOOD T-shirt 1 0 1 0 0 1 0 0 0 0 0 ARM_SHIRT CLOTH 0 [ 2 0 2 0 0 0 0 5 CLR_WHITE Uruk-hai shield white-handed shield 0 0 1 0 0 1 0 0 0 0 0 ARM_SHIELD IRON 0 [ 2 0 50 7 0 0 1 0 50 HI_METAL water walking boots jungle boots 0 0 1 0 1 1 0 0 0 0 0 ARM_BOOTS LEATHER WWALKING [ 12 2 20 50 0 0 1 0 20 HI_LEATHER searching tiger eye 0 0 0 0 1 0 0 0 0 0 0 0 GEMSTONE SEARCHING = 0 0 3 200 0 0 0 0 15 CLR_BROWN see invisible engagement 0 0 0 0 1 0 0 0 0 0 0 0 IRON SEE_INVIS = 0 0 3 150 0 0 0 0 15 HI_METAL shock resistance copper 0 0 0 0 1 0 0 0 0 0 0 0 COPPER SHOCK_RES = 0 0 3 150 0 0 0 0 15 HI_COPPER stealth jade 0 0 0 0 1 0 0 0 0 0 0 0 GEMSTONE STEALTH = 0 0 3 100 0 0 0 0 15 CLR_GREEN chain mail 1 0 1 0 0 1 0 0 0 0 0 ARM_SUIT IRON 0 [ 75 5 75 0 0 5 1 300 HI_METAL orcish chain mail crude chain mail 0 0 1 0 0 1 0 0 0 0 0 ARM_SUIT IRON 0 [ 20 5 75 0 0 4 1 300 CLR_BLACK create monster LEP GEX VEN ZEA 0 1 0 0 1 0 0 0 0 0 0 0 PAPER 0 ? 45 0 5 200 0 0 0 0 6 HI_PAPER destroy armor JUYED AWK YACC 0 1 0 0 1 0 0 0 0 0 0 0 PAPER 0 ? 45 0 5 100 0 0 0 0 6 HI_PAPER enchant armor ZELGO MER 0 1 0 0 1 0 0 0 0 0 0 0 PAPER 0 ? 63 0 5 80 0 0 0 0 6 HI_PAPER enchant weapon DAIYEN FOOELS 0 1 0 0 1 0 0 0 0 0 0 0 PAPER 0 ? 85 0 5 60 0 0 0 0 6 HI_PAPER fire ANDOVA BEGARIN 0 1 0 0 1 0 0 0 0 0 0 0 PAPER 0 ? 48 0 5 100 0 0 0 0 6 HI_PAPER food detection YUM YUM 0 1 0 0 1 0 0 0 0 0 0 0 PAPER 0 ? 25 0 5 100 0 0 0 0 6 HI_PAPER genocide ELBIB YLOH 0 1 0 0 1 0 0 0 0 0 0 0 PAPER 0 ? 15 0 5 300 0 0 0 0 6 HI_PAPER teleport control gold 0 0 0 0 1 0 0 0 0 0 0 0 GOLD TELEPORT_CONTROL = 0 0 3 300 0 0 0 0 15 HI_GOLD gold detection THARR 0 1 0 0 1 0 0 0 0 0 0 0 PAPER 0 ? 33 0 5 100 0 0 0 0 6 HI_PAPER identify KERNOD WEL 0 1 0 0 1 0 0 0 0 0 0 0 PAPER 0 ? 185 0 5 20 0 0 0 0 6 HI_PAPER orcish ring mail crude ring mail 0 0 1 0 0 1 0 0 0 0 0 ARM_SUIT IRON 0 [ 20 5 80 0 0 2 1 250 CLR_BLACK light VERR YED HORRE 0 1 0 0 1 0 0 0 0 0 0 0 PAPER 0 ? 95 0 5 50 0 0 0 0 6 HI_PAPER ring mail 1 0 1 0 0 1 0 0 0 0 0 ARM_SUIT IRON 0 [ 75 5 100 0 0 3 0 250 HI_METAL scale mail 1 0 1 0 0 1 0 0 0 0 0 ARM_SUIT IRON 0 [ 75 5 45 0 0 4 0 250 HI_METAL magic mapping ELAM EBOW 0 1 0 0 1 0 0 0 0 0 0 0 PAPER 0 ? 45 0 5 100 0 0 0 0 6 HI_PAPER teleportation silver 0 0 0 0 1 0 0 0 0 0 0 0 SILVER TELEPORT = 0 0 3 200 0 0 0 0 15 HI_SILVER punishment VE FORBRYDERNE 0 1 0 0 1 0 0 0 0 0 0 0 PAPER 0 ? 15 0 5 300 0 0 0 0 6 HI_PAPER studded leather armor 1 0 1 0 0 1 0 0 0 0 0 ARM_SUIT LEATHER 0 [ 75 3 15 0 0 3 1 200 HI_LEATHER remove curse PRATYAVAYAH 0 1 0 0 1 0 0 0 0 0 0 0 PAPER 0 ? 65 0 5 80 0 0 0 0 6 HI_PAPER heavy iron ball 1 0 0 0 0 0 0 0 0 0 0 0 IRON 0 0 1000 0 480 10 25 25 0 0 200 HI_METAL scare monster XIXAXA XOXAXA XUXAXA 0 1 0 0 1 0 0 0 0 0 0 0 PAPER 0 ? 35 0 5 100 0 0 0 0 6 HI_PAPER warning diamond 0 0 0 0 1 0 0 0 0 1 0 0 GEMSTONE WARNING = 0 0 3 100 0 0 0 0 15 CLR_WHITE iron chain 1 0 0 0 0 0 0 0 0 0 0 0 IRON 0 _ 1000 0 120 0 0 0 0 0 200 HI_METAL Book of the Dead papyrus 0 0 1 0 1 0 1 1 0 0 0 0 PAPER 0 + 0 0 20 3500 0 0 0 7 20 HI_PAPER Spellbook dull 0 0 0 0 1 0 0 0 0 0 0 0 PAPER 0 + 0 0 50 0 0 0 0 0 20 HI_PAPER Spellbook thin 0 0 0 0 1 0 0 0 0 0 0 0 PAPER 0 + 0 0 50 0 0 0 0 0 20 HI_PAPER Spellbook thick 0 0 0 0 1 0 0 0 0 0 0 0 PAPER 0 + 0 0 50 0 0 0 0 0 20 HI_PAPER mummy wrapping 1 0 1 0 0 1 0 0 0 0 0 ARM_CLOAK CLOTH 0 [ 0 0 3 2 0 0 0 1 3 CLR_GRAY taming PRIRUTSENIE 0 1 0 0 1 0 0 0 0 0 0 0 PAPER 0 ? 15 0 5 200 0 0 0 0 6 HI_PAPER teleportation VENZAR BORGAVVE 0 1 0 0 1 0 0 0 0 0 0 0 PAPER 0 ? 55 0 5 100 0 0 0 0 6 HI_PAPER acid venom splash of venom 0 1 0 0 0 0 0 1 0 0 0 0 LIQUID 0 . 500 0 1 0 6 6 0 0 0 HI_ORGANIC blinding venom splash of venom 0 1 0 0 0 0 0 1 0 0 0 0 LIQUID 0 . 500 0 1 0 0 0 0 0 0 HI_ORGANIC amber yellowish brown 0 1 0 0 0 0 0 0 0 0 0 WEP_AMMO GEMSTONE 0 * 11 0 1 1000 3 3 0 WP_SLING 15 CLR_BROWN amethyst violet 0 1 0 0 0 0 0 0 0 0 0 WEP_AMMO GEMSTONE 0 * 19 0 1 600 3 3 0 WP_SLING 15 CLR_MAGENTA aquamarine green 0 1 0 0 0 0 0 0 0 1 0 WEP_AMMO GEMSTONE 0 * 10 0 1 1500 3 3 0 WP_SLING 15 CLR_GREEN diamond white 0 1 0 0 0 0 0 0 0 1 0 WEP_AMMO GEMSTONE 0 * 4 0 1 4000 3 3 0 WP_SLING 15 CLR_WHITE dilithium crystal white 0 1 0 0 0 0 0 0 0 0 0 WEP_AMMO GEMSTONE 0 * 3 0 1 4500 3 3 0 WP_SLING 15 CLR_WHITE emerald green 0 1 0 0 0 0 0 0 0 1 0 WEP_AMMO GEMSTONE 0 * 7 0 1 2500 3 3 0 WP_SLING 15 CLR_GREEN flint gray 0 1 0 0 0 0 0 0 0 0 0 WEP_AMMO MINERAL 0 * 18 0 10 1 6 6 0 WP_SLING 10 CLR_GRAY) fluorite violet 0 1 0 0 0 0 0 0 0 0 0 WEP_AMMO GEMSTONE 0 * 22 0 1 400 3 3 0 WP_SLING 15 CLR_MAGENTA garnet red 0 1 0 0 0 0 0 0 0 0 0 WEP_AMMO GEMSTONE 0 * 17 0 1 700 3 3 0 WP_SLING 15 CLR_RED jade green 0 1 0 0 0 0 0 0 0 0 0 WEP_AMMO GEMSTONE 0 * 23 0 1 300 3 3 0 WP_SLING 15 CLR_GREEN jasper red 0 1 0 0 0 0 0 0 0 0 0 WEP_AMMO GEMSTONE 0 * 21 0 1 500 3 3 0 WP_SLING 15 CLR_RED loadstone gray 0 1 0 0 1 0 0 0 0 0 0 WEP_AMMO MINERAL 0 * 10 0 500 1 3 3 0 WP_SLING 10 CLR_GRAY) luckstone gray 0 1 0 0 1 0 0 0 0 0 0 WEP_AMMO MINERAL 0 * 10 0 10 60 3 3 0 WP_SLING 10 CLR_GRAY) opal white 0 1 0 0 0 0 0 0 0 0 0 WEP_AMMO GEMSTONE 0 * 15 0 1 800 3 3 0 WP_SLING 15 CLR_WHITE rock 1 1 0 0 0 0 0 0 0 0 0 WEP_AMMO MINERAL 0 * 100 0 10 0 3 3 0 WP_SLING 10 CLR_GRAY) ruby red 0 1 0 0 0 0 0 0 0 1 0 WEP_AMMO GEMSTONE 0 * 5 0 1 3500 3 3 0 WP_SLING 15 CLR_RED sapphire blue 0 1 0 0 0 0 0 0 0 1 0 WEP_AMMO GEMSTONE 0 * 6 0 1 3000 3 3 0 WP_SLING 15 CLR_BLUE topaz yellowish brown 0 1 0 0 0 0 0 0 0 1 0 WEP_AMMO GEMSTONE 0 * 13 0 1 900 3 3 0 WP_SLING 15 CLR_BROWN turquoise green 0 1 0 0 0 0 0 0 0 0 0 WEP_AMMO GEMSTONE 0 * 8 0 1 2000 3 3 0 WP_SLING 15 CLR_GREEN worthless piece of blue glass blue 0 1 0 0 0 0 0 0 0 0 0 WEP_AMMO GLASS 0 * 113 0 1 0 3 3 0 WP_SLING 6 CLR_BLUE worthless piece of green glass green 0 1 0 0 0 0 0 0 0 0 0 WEP_AMMO GLASS 0 * 113 0 1 0 3 3 0 WP_SLING 6 CLR_GREEN worthless piece of red glass red 0 1 0 0 0 0 0 0 0 0 0 WEP_AMMO GLASS 0 * 113 0 1 0 3 3 0 WP_SLING 6 CLR_RED worthless piece of violet glass violet 0 1 0 0 0 0 0 0 0 0 0 WEP_AMMO GLASS 0 * 113 0 1 0 3 3 0 WP_SLING 6 CLR_MAGENTA worthless piece of white glass white 0 1 0 0 0 0 0 0 0 0 0 WEP_AMMO GLASS 0 * 113 0 1 0 3 3 0 WP_SLING 6 CLR_WHITE worthless piece of yellowish brown glass yellowish brown 0 1 0 0 0 0 0 0 0 0 0 WEP_AMMO GLASS 0 * 113 0 1 0 3 3 0 WP_SLING 6 CLR_BROWN arrow 1 1 1 0 0 1 0 0 0 0 PIERCE WEP_AMMO IRON 0 ) 42 0 1 2 6 6 0 WP_BOW HI_METAL fedora 1 0 1 0 0 1 0 0 0 0 0 ARM_HELM CLOTH 0 [ 0 0 3 1 0 0 0 0 3 CLR_BROWN boomerang 1 1 1 0 0 1 0 0 0 0 0 WEP_MISSILE WOOD 0 ) 15 0 5 20 9 9 0 0 5 HI_WOOD crossbow bolt 1 1 1 0 0 1 0 0 0 0 PIERCE WEP_AMMO IRON 0 ) 50 0 1 2 4 6 0 WP_CROSSBOW HI_METAL dagger 1 1 1 0 0 1 0 0 0 0 P WEP_BLADE IRON 0 ) 25 0 10 4 4 3 2 0 10 HI_METAL dart 1 1 1 0 0 1 0 0 0 0 P WEP_MISSILE IRON 0 ) 60 0 1 2 3 2 0 0 1 HI_METAL dwarvish spear stout spear 0 1 1 0 0 1 0 0 0 0 P WEP_SPEAR IRON 0 ) 12 0 35 3 8 8 0 0 35 HI_METAL elven arrow runed arrow 0 1 1 0 0 1 0 0 0 0 PIERCE WEP_AMMO IRON 0 ) 10 0 1 2 7 6 0 WP_BOW HI_METAL elven dagger runed dagger 0 1 1 0 0 1 0 0 0 0 P WEP_BLADE IRON 0 ) 8 0 10 4 5 3 2 0 10 HI_METAL elven spear runed spear 0 1 1 0 0 1 0 0 0 0 P WEP_SPEAR IRON 0 ) 10 0 30 3 7 8 0 0 30 HI_METAL javelin throwing spear 0 1 1 0 0 1 0 0 0 0 P WEP_SPEAR IRON 0 ) 10 0 20 3 6 6 0 0 20 HI_METAL knife 1 1 1 0 0 1 0 0 0 0 P|S WEP_BLADE IRON 0 ) 20 0 5 4 3 2 0 0 5 HI_METAL orcish arrow crude arrow 0 1 1 0 0 1 0 0 0 0 PIERCE WEP_AMMO IRON 0 ) 11 0 1 2 5 6 0 WP_BOW CLR_BLACK black dragon scale mail 1 0 1 0 0 1 0 0 1 0 0 ARM_SUIT DRAGON_HIDE DISINT_RES [ 0 5 40 1200 0 0 9 0 40 CLR_BLACK black dragon scales 1 0 1 0 0 1 0 0 1 0 0 ARM_SUIT DRAGON_HIDE DISINT_RES [ 0 5 40 700 0 0 3 0 40 CLR_BLACK blue dragon scale mail 1 0 1 0 0 1 0 0 1 0 0 ARM_SUIT DRAGON_HIDE SHOCK_RES [ 0 5 40 900 0 0 9 0 40 CLR_BLUE blue dragon scales 1 0 1 0 0 1 0 0 1 0 0 ARM_SUIT DRAGON_HIDE SHOCK_RES [ 0 5 40 500 0 0 3 0 40 CLR_BLUE gray dragon scale mail 1 0 1 0 0 1 0 0 1 0 0 ARM_SUIT DRAGON_HIDE ANTIMAGIC [ 0 5 40 1200 0 0 9 0 40 CLR_GRAY gray dragon scales 1 0 1 0 0 1 0 0 1 0 0 ARM_SUIT DRAGON_HIDE ANTIMAGIC [ 0 5 40 700 0 0 3 0 40 CLR_GRAY green dragon scale mail 1 0 1 0 0 1 0 0 1 0 0 ARM_SUIT DRAGON_HIDE POISON_RES [ 0 5 40 900 0 0 9 0 40 CLR_GREEN green dragon scales 1 0 1 0 0 1 0 0 1 0 0 ARM_SUIT DRAGON_HIDE POISON_RES [ 0 5 40 500 0 0 3 0 40 CLR_GREEN orange dragon scale mail 1 0 1 0 0 1 0 0 1 0 0 ARM_SUIT DRAGON_HIDE SLEEP_RES [ 0 5 40 900 0 0 9 0 40 CLR_ORANGE orange dragon scales 1 0 1 0 0 1 0 0 1 0 0 ARM_SUIT DRAGON_HIDE SLEEP_RES [ 0 5 40 500 0 0 3 0 40 CLR_ORANGE red dragon scale mail 1 0 1 0 0 1 0 0 1 0 0 ARM_SUIT DRAGON_HIDE FIRE_RES [ 0 5 40 900 0 0 9 0 40 CLR_RED red dragon scales 1 0 1 0 0 1 0 0 1 0 0 ARM_SUIT DRAGON_HIDE FIRE_RES [ 0 5 40 500 0 0 3 0 40 CLR_RED white dragon scale mail 1 0 1 0 0 1 0 0 1 0 0 ARM_SUIT DRAGON_HIDE COLD_RES [ 0 5 40 900 0 0 9 0 40 CLR_WHITE white dragon scales 1 0 1 0 0 1 0 0 1 0 0 ARM_SUIT DRAGON_HIDE COLD_RES [ 0 5 40 500 0 0 3 0 40 CLR_WHITE yellow dragon scale mail 1 0 1 0 0 1 0 0 1 0 0 ARM_SUIT DRAGON_HIDE 0 [ 0 5 40 900 0 0 9 0 40 CLR_YELLOW yellow dragon scales 1 0 1 0 0 1 0 0 1 0 0 ARM_SUIT DRAGON_HIDE 0 [ 0 5 40 500 0 0 3 0 40 CLR_YELLOW mail stamped 0 1 0 0 0 0 0 0 0 0 0 0 PAPER 0 ? 0 0 5 0 0 0 0 0 6 HI_PAPER Scroll VELOX NEB 0 1 0 0 1 0 0 0 0 0 0 0 PAPER 0 ? 0 0 5 100 0 0 0 0 6 HI_PAPER Scroll FOOBIE BLETCH 0 1 0 0 1 0 0 0 0 0 0 0 PAPER 0 ? 0 0 5 100 0 0 0 0 6 HI_PAPER Scroll TEMOV 0 1 0 0 1 0 0 0 0 0 0 0 PAPER 0 ? 0 0 5 100 0 0 0 0 6 HI_PAPER Scroll GARVEN DEH 0 1 0 0 1 0 0 0 0 0 0 0 PAPER 0 ? 0 0 5 100 0 0 0 0 6 HI_PAPER Scroll READ ME 0 1 0 0 1 0 0 0 0 0 0 0 PAPER 0 ? 0 0 5 100 0 0 0 0 6 HI_PAPER Scroll KIRJE 0 1 0 0 1 0 0 0 0 0 0 0 PAPER 0 ? 0 0 5 100 0 0 0 0 6 HI_PAPER orcish dagger crude dagger 0 1 1 0 0 1 0 0 0 0 P WEP_BLADE IRON 0 ) 10 0 10 4 3 3 2 0 10 CLR_BLACK orcish spear crude spear 0 1 1 0 0 1 0 0 0 0 P WEP_SPEAR IRON 0 ) 13 0 30 3 5 8 0 0 30 CLR_BLACK Wand forked 0 0 1 0 1 1 0 0 0 0 0 WOOD 0 / 0 0 7 150 0 0 0 0 30 HI_WOOD shuriken throwing star 0 1 1 0 0 1 0 0 0 0 P WEP_MISSILE IRON 0 ) 35 0 1 5 8 6 2 0 1 HI_METAL silver arrow 1 1 1 0 0 1 0 0 0 0 PIERCE WEP_AMMO SILVER 0 ) 8 0 1 2 6 6 0 WP_BOW HI_SILVER spear 1 1 1 0 0 1 0 0 0 0 P WEP_SPEAR IRON 0 ) 50 0 30 3 6 8 0 0 30 HI_METAL stiletto 1 1 1 0 0 1 0 0 0 0 P|S WEP_BLADE IRON 0 ) 5 0 5 4 3 2 0 0 5 HI_METAL ya bamboo arrow 0 1 1 0 0 1 0 0 0 0 PIERCE WEP_AMMO METAL 0 ) 5 0 1 4 7 7 1 WP_BOW HI_METAL tallow candle candle 0 1 0 0 0 0 0 0 0 0 0 0 WAX 0 ( 20 0 2 10 0 0 0 0 2 CLR_WHITE wax candle candle 0 1 0 0 0 0 0 0 0 0 0 0 WAX 0 ( 5 0 2 20 0 0 0 0 2 CLR_WHITE apple 1 1 0 0 0 0 0 0 0 0 0 0 VEGGY 0 % 15 1 2 7,5 0 0 0 0 50 CLR_RED banana 1 1 0 0 0 0 0 0 0 0 0 0 VEGGY 0 % 10 1 2 9 0 0 0 0 80 CLR_YELLOW Wand spiked 0 0 1 0 1 1 0 0 0 0 0 IRON 0 / 0 0 7 150 0 0 0 0 30 HI_METAL candy bar 1 1 0 0 0 0 0 0 0 0 0 0 VEGGY 0 % 13 1 2 10 0 0 0 0 100 CLR_BROWN carrot 1 1 0 0 0 0 0 0 0 0 0 0 VEGGY 0 % 15 1 2 7,5 0 0 0 0 50 CLR_ORANGE clove of garlic 1 1 0 0 0 0 0 0 0 0 0 0 VEGGY 0 % 7 1 1 7 0 0 0 0 40 CLR_WHITE Wand jeweled 0 0 1 0 1 1 0 0 0 0 0 IRON 0 / 0 0 7 150 0 0 0 0 30 HI_MINERAL cram ration 1 1 0 0 0 0 0 0 0 0 0 0 VEGGY 0 % 20 3 15 35 0 0 0 0 600 HI_ORGANIC cream pie 1 1 0 0 0 0 0 0 0 0 0 0 VEGGY 0 % 25 1 10 10 0 0 0 0 100 CLR_WHITE egg 1 1 1 0 0 0 0 0 0 0 0 0 FLESH 0 % 85 1 1 9 0 0 0 0 80 CLR_WHITE food ration 1 1 0 0 0 0 0 0 0 0 0 0 VEGGY 0 % 381 5 20 45 0 0 0 0 800 HI_ORGANIC fortune cookie 1 1 0 0 0 0 0 0 0 0 0 0 VEGGY 0 % 55 1 1 7 0 0 0 0 40 CLR_YELLOW rubber hose 1 0 1 0 0 1 0 0 0 0 B 0 PLASTIC 0 ) 0 0 20 3 4 3 0 0 20 CLR_BROWN lembas wafer 1 1 0 0 0 0 0 0 0 0 0 0 VEGGY 0 % 20 2 5 45 0 0 0 0 800 CLR_WHITE worm tooth 1 0 1 0 0 1 0 0 0 0 0 0 0 0 ) 0 0 20 2 2 2 0 0 20 CLR_WHITE melon 1 1 0 0 0 0 0 0 0 0 0 0 VEGGY 0 % 10 1 5 10 0 0 0 0 100 CLR_BRIGHT_GREEN orange 1 1 0 0 0 0 0 0 0 0 0 0 VEGGY 0 % 10 1 2 9 0 0 0 0 80 CLR_ORANGE pancake 1 1 0 0 0 0 0 0 0 0 0 0 VEGGY 0 % 25 2 2 15 0 0 0 0 200 CLR_YELLOW pear 1 1 0 0 0 0 0 0 0 0 0 0 VEGGY 0 % 10 1 2 7,5 0 0 0 0 50 CLR_BRIGHT_GREEN blank paper plain 0 0 0 0 0 0 0 0 0 0 0 0 PAPER 0 + 20 0 50 0 0 0 0 0 20 HI_PAPER athame 1 1 1 0 0 1 0 0 0 0 S WEP_BLADE IRON 0 ) 0 0 10 4 4 3 2 0 10 HI_METAL cancellation shining 0 0 0 0 1 0 0 0 0 0 IMMEDIATE 0 PAPER 0 + 15 8 50 700 0 0 0 7 20 CLR_WHITE cause fear light blue 0 0 0 0 1 0 0 0 0 0 NODIR 0 PAPER 0 + 25 3 50 300 0 0 0 3 20 CLR_BRIGHT_BLUE charm monster magenta 0 0 0 0 1 0 0 0 0 0 IMMEDIATE 0 PAPER 0 + 20 3 50 300 0 0 0 3 20 CLR_MAGENTA clairvoyance dark blue 0 0 0 0 1 0 0 0 0 0 NODIR 0 PAPER 0 + 15 3 50 300 0 0 0 3 20 CLR_BLUE cone of cold dog eared 0 0 0 0 1 0 0 0 0 0 RAY 0 PAPER 0 + 10 8 50 500 0 0 0 5 20 HI_PAPER confuse monster orange 0 0 0 0 1 0 0 0 0 0 IMMEDIATE 0 PAPER 0 + 37 2 50 200 0 0 0 2 20 CLR_ORANGE create familiar glittering 0 0 0 0 1 0 0 0 0 0 NODIR 0 PAPER 0 + 10 7 50 600 0 0 0 6 20 CLR_WHITE create monster turquoise 0 0 0 0 1 0 0 0 0 0 NODIR 0 PAPER 0 + 37 3 50 200 0 0 0 2 20 CLR_BRIGHT_CYAN cure blindness yellow 0 0 0 0 1 0 0 0 0 0 IMMEDIATE 0 PAPER 0 + 27 2 50 200 0 0 0 2 20 CLR_YELLOW cure sickness indigo 0 0 0 0 1 0 0 0 0 0 NODIR 0 PAPER 0 + 32 3 50 300 0 0 0 3 20 CLR_BLUE detect food cyan 0 0 0 0 1 0 0 0 0 0 NODIR 0 PAPER 0 + 37 3 50 200 0 0 0 2 20 CLR_CYAN detect monsters leather 0 0 0 0 1 0 0 0 0 0 NODIR 0 PAPER 0 + 45 1 50 100 0 0 0 1 20 HI_LEATHER detect treasure gray 0 0 0 0 1 0 0 0 0 0 NODIR 0 PAPER 0 + 25 5 50 400 0 0 0 4 20 CLR_GRAY detect unseen violet 0 0 0 0 1 0 0 0 0 0 NODIR 0 PAPER 0 + 20 4 50 300 0 0 0 3 20 CLR_MAGENTA dig parchment 0 0 0 0 1 0 0 0 0 0 RAY 0 PAPER 0 + 22 6 50 500 0 0 0 5 20 HI_PAPER extra healing plaid 0 0 0 0 1 0 0 0 0 0 IMMEDIATE 0 PAPER 0 + 35 5 50 300 0 0 0 3 20 CLR_GREEN finger of death stained 0 0 0 0 1 0 0 0 0 0 RAY 0 PAPER 0 + 5 10 50 700 0 0 0 7 20 HI_PAPER fireball ragged 0 0 0 0 1 0 0 0 0 0 RAY 0 PAPER 0 + 20 6 50 400 0 0 0 4 20 HI_PAPER force bolt red 0 0 0 0 1 0 0 0 0 0 IMMEDIATE 0 PAPER 0 + 35 2 50 100 0 0 0 1 20 CLR_RED haste self purple 0 0 0 0 1 0 0 0 0 0 NODIR 0 PAPER 0 + 33 4 50 300 0 0 0 3 20 CLR_MAGENTA healing white 0 0 0 0 1 0 0 0 0 0 IMMEDIATE 0 PAPER 0 + 40 2 50 100 0 0 0 1 20 CLR_WHITE identify bronze 0 0 0 0 1 0 0 0 0 0 NODIR 0 PAPER 0 + 25 8 50 500 0 0 0 5 20 HI_COPPER invisibility dark brown 0 0 0 0 1 0 0 0 0 0 NODIR 0 PAPER 0 + 32 5 50 400 0 0 0 4 20 CLR_BROWN knock pink 0 0 0 0 1 0 0 0 0 0 IMMEDIATE 0 PAPER 0 + 36 1 50 100 0 0 0 1 20 CLR_BRIGHT_MAGENTA levitation tan 0 0 0 0 1 0 0 0 0 0 NODIR 0 PAPER 0 + 20 4 50 400 0 0 0 4 20 CLR_BROWN light cloth 0 0 0 0 1 0 0 0 0 0 NODIR 0 PAPER 0 + 45 1 50 100 0 0 0 1 20 HI_CLOTH magic mapping dusty 0 0 0 0 1 0 0 0 0 0 NODIR 0 PAPER 0 + 18 7 50 500 0 0 0 5 20 HI_PAPER magic missile vellum 0 0 0 0 1 0 0 0 0 0 RAY 0 PAPER 0 + 45 3 50 200 0 0 0 2 20 HI_PAPER polymorph silver 0 0 0 0 1 0 0 0 0 0 IMMEDIATE 0 PAPER 0 + 10 8 50 600 0 0 0 6 20 HI_SILVER remove curse wrinkled 0 0 0 0 1 0 0 0 0 0 NODIR 0 PAPER 0 + 25 5 50 500 0 0 0 5 20 HI_PAPER restore ability light brown 0 0 0 0 1 0 0 0 0 0 NODIR 0 PAPER 0 + 25 5 50 400 0 0 0 4 20 CLR_BROWN sleep mottled 0 0 0 0 1 0 0 0 0 0 RAY 0 PAPER 0 + 50 1 50 100 0 0 0 1 20 HI_PAPER slow monster light green 0 0 0 0 1 0 0 0 0 0 IMMEDIATE 0 PAPER 0 + 37 2 50 200 0 0 0 2 20 CLR_BRIGHT_GREEN scalpel 1 1 1 0 0 1 0 0 0 0 S WEP_BLADE IRON 0 ) 0 0 5 4 3 3 2 0 5 HI_METAL crysknife 1 0 1 0 0 1 0 0 0 0 P WEP_BLADE MINERAL 0 ) 0 0 20 100 10 10 3 0 20 CLR_WHITE yumi long bow 0 0 1 0 0 1 0 0 0 0 0 WEP_BOW WOOD 0 ) 0 0 30 60 2 2 0 WP_BOW 30 HI_WOOD teleport away gold 0 0 0 0 1 0 0 0 0 0 IMMEDIATE 0 PAPER 0 + 15 6 50 600 0 0 0 6 20 HI_GOLD turn undead copper 0 0 0 0 1 0 0 0 0 0 IMMEDIATE 0 PAPER 0 + 17 8 50 600 0 0 0 6 20 HI_COPPER wizard lock dark green 0 0 0 0 1 0 0 0 0 0 IMMEDIATE 0 PAPER 0 + 35 3 50 200 0 0 0 2 20 CLR_GREEN bag of holding bag 0 0 0 1 1 0 0 0 0 0 0 0 CLOTH 0 ( 20 0 15 100 0 0 0 0 15 HI_CLOTH bag of tricks bag 0 0 1 1 1 1 0 0 0 0 0 0 CLOTH 0 ( 20 0 15 100 0 0 0 0 15 HI_CLOTH slime mold 1 1 0 0 0 0 0 0 0 0 0 0 VEGGY 0 % 75 1 5 17,5 0 0 0 0 250 HI_ORGANIC bell 1 0 0 0 0 0 0 0 0 0 0 0 COPPER 0 ( 2 0 30 50 0 0 0 0 30 HI_COPPER runesword runed broadsword 0 0 1 0 0 1 0 0 0 0 S WEP_SWORD IRON 0 ) 0 0 40 300 4 6 0 0 40 CLR_BLACK blindfold 1 0 0 0 0 0 0 0 0 0 0 0 CLOTH 0 ( 55 0 2 20 0 0 0 0 2 CLR_BLACK brass lantern 1 0 0 0 0 0 0 0 0 0 0 0 COPPER 0 ( 30 0 30 12 0 0 0 0 30 CLR_YELLOW bugle 1 0 0 0 0 0 0 0 0 0 0 0 COPPER 0 ( 4 0 10 15 0 0 0 0 10 HI_COPPER can of grease 1 0 1 0 0 1 0 0 0 0 0 0 IRON 0 ( 15 0 15 20 0 0 0 0 15 HI_METAL tsurugi long samurai sword 0 0 1 0 0 1 0 0 1 0 S WEP_SWORD METAL 0 ) 0 0 60 500 16 8 2 0 60 HI_METAL land mine 1 0 0 0 0 0 0 0 0 0 0 0 IRON 0 ( 0 0 300 180 0 0 0 0 300 CLR_RED credit card 1 0 0 0 0 0 0 0 0 0 0 0 PLASTIC 0 ( 15 0 1 10 0 0 0 0 1 CLR_WHITE lance 1 0 1 0 0 1 0 0 0 0 P WEP_POLEARM IRON 0 ) 8 0 180 10 6 8 0 0 180 HI_METAL drum of earthquake drum 0 0 1 0 1 1 0 0 0 0 0 0 LEATHER 0 ( 2 0 25 25 0 0 0 0 25 HI_LEATHER expensive camera 1 0 0 0 0 0 0 0 0 0 0 0 PLASTIC 0 ( 15 0 12 200 0 0 0 0 12 CLR_BLACK figurine 1 0 0 0 1 0 0 0 0 0 0 0 MINERAL 0 ( 25 0 50 80 0 0 0 0 50 HI_MINERAL fire horn horn 0 0 1 0 1 1 0 0 0 0 0 0 BONE 0 ( 2 0 18 50 0 0 0 0 18 CLR_WHITE frost horn horn 0 0 1 0 1 1 0 0 0 0 0 0 BONE 0 ( 2 0 18 50 0 0 0 0 18 CLR_WHITE horn of plenty horn 0 0 1 0 1 1 0 0 0 0 0 0 BONE 0 ( 2 0 18 50 0 0 0 0 18 CLR_WHITE dwarvish mithril-coat 1 0 1 0 0 1 0 0 0 0 0 ARM_SUIT MITHRIL 0 [ 10 1 240 0 0 6 3 150 HI_METAL elven mithril-coat 1 0 1 0 0 1 0 0 0 0 0 ARM_SUIT MITHRIL 0 [ 15 1 240 0 0 5 3 150 HI_METAL leather armor 1 0 1 0 0 1 0 0 0 0 0 ARM_SUIT LEATHER 0 [ 85 3 5 0 0 2 0 150 HI_LEATHER leash 1 0 0 0 0 0 0 0 0 0 0 0 LEATHER 0 ( 70 0 12 20 0 0 0 0 12 HI_LEATHER leather drum drum 0 0 0 0 0 0 0 0 0 0 0 0 LEATHER 0 ( 4 0 25 25 0 0 0 0 25 HI_LEATHER lock pick 1 0 0 0 0 0 0 0 0 0 0 0 IRON 0 ( 60 0 4 20 0 0 0 0 4 HI_METAL magic flute flute 0 0 1 0 1 1 0 0 0 0 0 0 WOOD 0 ( 2 0 5 36 0 0 0 0 5 HI_WOOD magic harp harp 0 0 1 0 1 1 0 0 0 0 0 0 WOOD 0 ( 2 0 30 50 0 0 0 0 30 HI_WOOD magic lamp lamp 0 0 0 0 1 0 0 0 0 0 0 0 COPPER 0 ( 15 0 20 50 0 0 0 0 20 CLR_YELLOW magic marker 1 0 1 0 1 1 0 0 0 0 0 0 PLASTIC 0 ( 15 0 2 50 0 0 0 0 2 CLR_RED magic whistle whistle 0 0 0 0 1 0 0 0 0 0 0 0 METAL 0 ( 30 0 3 10 0 0 0 0 3 HI_METAL mirror looking glass 0 0 0 0 0 0 0 0 0 0 0 0 GLASS 0 ( 45 0 13 10 0 0 0 0 13 HI_SILVER oil lamp lamp 0 0 0 0 0 0 0 0 0 0 0 0 COPPER 0 ( 45 0 20 10 0 0 0 0 20 CLR_YELLOW oilskin sack bag 0 0 0 1 0 0 0 0 0 0 0 0 CLOTH 0 ( 5 0 15 100 0 0 0 0 15 HI_CLOTH pick-axe 1 0 1 0 0 1 0 0 0 0 WHACK WEP_BLADE IRON 0 ( 20 0 100 50 6 3 WHACK 0 100 HI_METAL sack bag 0 0 0 1 0 0 0 0 0 0 0 0 CLOTH 0 ( 35 0 15 2 0 0 0 0 15 HI_CLOTH skeleton key key 0 0 0 0 0 0 0 0 0 0 0 0 IRON 0 ( 80 0 3 10 0 0 0 0 3 HI_METAL stethoscope 1 0 0 0 0 0 0 0 0 0 0 0 IRON 0 ( 25 0 4 75 0 0 0 0 4 HI_METAL sprig of wolfsbane 1 1 0 0 0 0 0 0 0 0 0 0 VEGGY 0 % 7 1 1 7 0 0 0 0 40 CLR_GREEN tin opener 1 0 0 0 0 0 0 0 0 0 0 0 IRON 0 ( 35 0 4 30 0 0 0 0 4 HI_METAL tin whistle whistle 0 0 0 0 0 0 0 0 0 0 0 0 METAL 0 ( 105 0 3 10 0 0 0 0 3 HI_METAL tinning kit 1 0 0 0 0 0 0 0 0 0 0 0 IRON 0 ( 15 0 100 30 0 0 0 0 100 HI_METAL tooled horn horn 0 0 0 0 0 0 0 0 0 0 0 0 BONE 0 ( 5 0 18 15 0 0 0 0 18 CLR_WHITE towel 1 0 0 0 0 0 0 0 0 0 0 0 CLOTH 0 ( 50 0 2 50 0 0 0 0 2 CLR_MAGENTA Bell of Opening silver bell 0 0 1 0 1 1 1 1 0 0 0 0 SILVER 0 ( 0 0 10 1000 0 0 0 0 50 HI_SILVER tin 1 1 1 0 0 0 0 0 0 0 0 0 METAL 0 % 75 0 10 5 0 0 0 0 0 HI_METAL wooden flute flute 0 0 0 0 0 0 0 0 0 0 0 0 WOOD 0 ( 4 0 5 12 0 0 0 0 5 HI_WOOD wooden harp harp 0 0 0 0 1 0 0 0 0 0 0 0 WOOD 0 ( 4 0 30 50 0 0 0 0 30 HI_WOOD tripe ration 1 1 0 0 0 0 0 0 0 0 0 0 FLESH 0 % 142 2 10 15 0 0 0 0 200 CLR_BROWN blindness yellow 0 1 0 0 1 0 0 0 0 0 0 0 GLASS BLINDED ! 45 0 20 150 0 0 0 0 10 CLR_YELLOW cancellation platinum 0 0 1 0 1 1 0 0 0 0 IMMEDIATE PLATINUM 0 / 45 0 7 200 0 0 0 0 30 CLR_WHITE cold short 0 0 1 0 1 1 0 0 0 0 RAY IRON 0 / 40 0 7 175 0 0 0 0 30 HI_METAL create monster maple 0 0 1 0 1 1 0 0 0 0 NODIR WOOD 0 / 45 0 7 200 0 0 0 0 30 HI_WOOD death long 0 0 1 0 1 1 0 0 0 0 RAY IRON 0 / 5 0 7 500 0 0 0 0 30 HI_METAL digging iron 0 0 1 0 1 1 0 0 0 0 RAY IRON 0 / 55 0 7 150 0 0 0 0 30 HI_METAL fire hexagonal 0 0 1 0 1 1 0 0 0 0 RAY IRON 0 / 40 0 7 175 0 0 0 0 30 HI_METAL light glass 0 0 1 0 1 1 0 0 0 0 NODIR GLASS 0 / 95 0 7 100 0 0 0 0 30 HI_GLASS lightning curved 0 0 1 0 1 1 0 0 0 0 RAY IRON 0 / 40 0 7 175 0 0 0 0 30 HI_METAL locking aluminum 0 0 1 0 1 1 0 0 0 0 IMMEDIATE METAL 0 / 25 0 7 150 0 0 0 0 30 HI_METAL magic missile steel 0 0 1 0 1 1 0 0 0 0 RAY IRON 0 / 50 0 7 150 0 0 0 0 30 HI_METAL make invisible marble 0 0 1 0 1 1 0 0 0 0 IMMEDIATE MINERAL 0 / 45 0 7 150 0 0 0 0 30 HI_MINERAL nothing oak 0 0 1 0 0 1 0 0 0 0 IMMEDIATE WOOD 0 / 25 0 7 100 0 0 0 0 30 HI_WOOD opening zinc 0 0 1 0 1 1 0 0 0 0 IMMEDIATE METAL 0 / 25 0 7 150 0 0 0 0 30 HI_METAL polymorph silver 0 0 1 0 1 1 0 0 0 0 IMMEDIATE SILVER 0 / 45 0 7 200 0 0 0 0 30 HI_SILVER probing uranium 0 0 1 0 1 1 0 0 0 0 IMMEDIATE METAL 0 / 30 0 7 150 0 0 0 0 30 HI_METAL secret door detection balsa 0 0 1 0 1 1 0 0 0 0 NODIR WOOD 0 / 50 0 7 150 0 0 0 0 30 HI_WOOD sleep runed 0 0 1 0 1 1 0 0 0 0 RAY IRON 0 / 50 0 7 175 0 0 0 0 30 HI_METAL slow monster tin 0 0 1 0 1 1 0 0 0 0 IMMEDIATE METAL 0 / 55 0 7 150 0 0 0 0 30 HI_METAL speed monster brass 0 0 1 0 1 1 0 0 0 0 IMMEDIATE COPPER 0 / 55 0 7 150 0 0 0 0 30 HI_COPPER striking ebony 0 0 1 0 1 1 0 0 0 0 IMMEDIATE WOOD 0 / 75 0 7 150 0 0 0 0 30 HI_WOOD teleportation iridium 0 0 1 0 1 1 0 0 0 0 IMMEDIATE METAL 0 / 45 0 7 200 0 0 0 0 30 CLR_BRIGHT_CYAN undead turning copper 0 0 1 0 1 1 0 0 0 0 IMMEDIATE COPPER 0 / 55 0 7 150 0 0 0 0 30 HI_COPPER beartrap 1 0 0 0 0 0 0 0 0 0 0 0 IRON 0 ( 0 0 200 60 0 0 0 0 200 HI_METAL Candelabrum of Invocation candelabrum 0 0 1 0 1 0 1 1 0 0 0 0 GOLD 0 ( 0 0 10 3000 0 0 0 0 200 HI_GOLD unicorn horn 1 0 1 0 1 1 0 0 1 0 PIERCE WEP_SPEAR BONE 0 ( 0 0 20 100 12 12 PIERCE 0 20 CLR_WHITE wishing pine 0 0 1 0 1 1 0 0 0 0 NODIR WOOD 0 / 5 0 7 500 0 0 0 0 30 HI_WOOD aklys thonged club 0 0 1 0 0 1 0 0 0 0 B 0 IRON 0 ) 8 0 15 4 6 3 0 0 15 HI_METAL booze brown 0 1 0 0 0 0 0 0 0 0 0 0 GLASS 0 ! 45 0 20 50 0 0 0 0 10 CLR_BROWN confusion orange 0 1 0 0 1 0 0 0 0 0 0 0 GLASS CONFUSION ! 45 0 20 100 0 0 0 0 10 CLR_ORANGE axe 1 0 1 0 0 1 0 0 0 0 S WEP_BLADE IRON 0 ) 40 0 60 8 6 4 0 0 60 HI_METAL bardiche long poleaxe 0 0 1 0 0 1 0 0 1 0 S WEP_POLEARM IRON 0 ) 8 0 120 7 4 4 0 0 120 HI_METAL battle-axe double-headed axe 0 0 1 0 0 1 0 0 1 0 S WEP_BLADE IRON 0 ) 10 0 120 40 8 6 0 0 120 HI_METAL bec de corbin beaked polearm 0 0 1 0 0 1 0 0 1 0 B|P WEP_POLEARM IRON 0 ) 8 0 100 8 8 6 0 0 100 HI_METAL bill-guisarme hooked polearm 0 0 1 0 0 1 0 0 1 0 P|S WEP_POLEARM IRON 0 ) 8 0 120 7 4 10 0 0 120 HI_METAL enlightenment swirly 0 1 0 0 1 0 0 0 0 0 0 0 GLASS 0 ! 20 0 20 200 0 0 0 0 10 CLR_BROWN bow 1 0 1 0 0 1 0 0 0 0 0 WEP_BOW WOOD 0 ) 24 0 30 60 2 2 0 WP_BOW 30 HI_WOOD broadsword 1 0 1 0 0 1 0 0 0 0 S WEP_SWORD IRON 0 ) 8 0 70 10 4 6 0 0 70 HI_METAL bullwhip 1 0 1 0 0 1 0 0 0 0 0 0 LEATHER 0 ) 2 0 20 4 2 1 0 0 20 CLR_BROWN club 1 0 1 0 0 1 0 0 0 0 B 0 WOOD 0 ) 12 0 30 3 6 3 0 0 30 HI_WOOD crossbow 1 0 1 0 0 1 0 0 0 0 0 WEP_BOW WOOD 0 ) 45 0 50 40 2 2 0 WP_CROSSBOW 50 HI_WOOD extra healing puce 0 1 0 0 1 0 0 0 0 0 0 0 GLASS 0 ! 50 0 20 100 0 0 0 0 10 CLR_RED C-ration 1 1 0 0 0 0 0 0 0 0 0 0 VEGGY 0 % 0 1 10 20 0 0 0 0 300 HI_ORGANIC fruit juice dark 0 1 0 0 0 0 0 0 0 0 0 0 GLASS 0 ! 45 0 20 50 0 0 0 0 10 CLR_BLACK gain ability ruby 0 1 0 0 1 0 0 0 0 0 0 0 GLASS 0 ! 45 0 20 300 0 0 0 0 10 CLR_RED dwarvish mattock broad pick 0 0 1 0 0 1 0 0 1 0 B WEP_POLEARM IRON 0 ) 13 0 120 50 12 8 -1 0 120 HI_METAL dwarvish short sword broad short sword 0 0 1 0 0 1 0 0 0 0 P WEP_SWORD IRON 0 ) 2 0 30 10 7 8 0 0 30 HI_METAL gain energy cloudy 0 1 0 0 1 0 0 0 0 0 0 0 GLASS 0 ! 45 0 20 150 0 0 0 0 10 CLR_WHITE gain level milky 0 1 0 0 1 0 0 0 0 0 0 0 GLASS 0 ! 20 0 20 300 0 0 0 0 10 CLR_WHITE elven bow runed bow 0 0 1 0 0 1 0 0 0 0 0 WEP_BOW WOOD 0 ) 12 0 30 60 2 2 0 WP_BOW 30 HI_WOOD elven broadsword runed broadsword 0 0 1 0 0 1 0 0 0 0 S WEP_SWORD IRON 0 ) 4 0 70 10 6 6 0 0 70 HI_METAL hallucination sky blue 0 1 0 0 1 0 0 0 0 0 0 0 GLASS HALLUC ! 45 0 20 100 0 0 0 0 10 CLR_CYAN elven short sword runed short sword 0 0 1 0 0 1 0 0 0 0 P WEP_SWORD IRON 0 ) 2 0 30 10 8 8 0 0 30 HI_METAL healing purple-red 0 1 0 0 1 0 0 0 0 0 0 0 GLASS 0 ! 65 0 20 100 0 0 0 0 10 CLR_MAGENTA fauchard pole sickle 0 0 1 0 0 1 0 0 1 0 P|S WEP_POLEARM IRON 0 ) 11 0 60 5 6 8 0 0 60 HI_METAL flail 1 0 1 0 0 1 0 0 0 0 B 0 IRON 0 ) 40 0 15 4 6 4 0 0 15 HI_METAL glaive single-edged polearm 0 0 1 0 0 1 0 0 1 0 S WEP_POLEARM IRON 0 ) 15 0 75 6 6 10 0 0 75 HI_METAL guisarme pruning hook 0 0 1 0 0 1 0 0 1 0 S WEP_POLEARM IRON 0 ) 11 0 80 5 4 8 0 0 80 HI_METAL crystal ball glass orb 0 0 1 0 1 1 0 0 0 0 0 0 GLASS 0 ( 15 0 150 60 0 0 0 0 150 HI_GLASS invisibility brilliant blue 0 1 0 0 1 0 0 0 0 0 0 0 GLASS INVIS ! 45 0 20 150 0 0 0 0 10 CLR_BRIGHT_BLUE katana samurai sword 0 0 1 0 0 1 0 0 0 0 S WEP_SWORD IRON 0 ) 4 0 40 80 10 12 1 0 40 HI_METAL levitation cyan 0 1 0 0 1 0 0 0 0 0 0 0 GLASS LEVITATION ! 45 0 20 200 0 0 0 0 10 CLR_CYAN halberd angled poleaxe 0 0 1 0 0 1 0 0 1 0 P|S WEP_POLEARM IRON 0 ) 16 0 150 10 10 6 0 0 150 HI_METAL long sword 1 0 1 0 0 1 0 0 0 0 S WEP_SWORD IRON 0 ) 50 0 40 15 8 12 0 0 40 HI_METAL lucern hammer pronged polearm 0 0 1 0 0 1 0 0 1 0 B|P WEP_POLEARM IRON 0 ) 10 0 150 7 4 6 0 0 150 HI_METAL mace 1 0 1 0 0 1 0 0 0 0 B 0 IRON 0 ) 40 0 30 5 6 6 0 0 30 HI_METAL morning star 1 0 1 0 0 1 0 0 0 0 B 0 IRON 0 ) 12 0 120 10 4 6 0 0 120 HI_METAL monster detection bubbly 0 1 0 0 1 0 0 0 0 0 0 0 GLASS 0 ! 45 0 20 150 0 0 0 0 10 CLR_WHITE orcish bow crude bow 0 0 1 0 0 1 0 0 0 0 0 WEP_BOW WOOD 0 ) 12 0 30 60 2 2 0 WP_BOW 30 CLR_BLACK object detection smoky 0 1 0 0 1 0 0 0 0 0 0 0 GLASS 0 ! 45 0 20 150 0 0 0 0 10 CLR_GRAY orcish short sword crude short sword 0 0 1 0 0 1 0 0 0 0 P WEP_SWORD IRON 0 ) 3 0 30 10 5 8 0 0 30 CLR_BLACK oil murky 0 1 0 0 0 0 0 0 0 0 0 0 GLASS 0 ! 30 0 20 250 0 0 0 0 10 CLR_BROWN partisan vulgar polearm 0 0 1 0 0 1 0 0 1 0 P WEP_POLEARM IRON 0 ) 10 0 80 10 6 6 0 0 80 HI_METAL quarterstaff staff 0 0 1 0 0 1 0 0 1 0 B 0 WOOD 0 ) 11 0 40 5 6 6 0 0 40 HI_WOOD ranseur hilted polearm 0 0 1 0 0 1 0 0 1 0 P WEP_POLEARM IRON 0 ) 10 0 50 6 4 4 0 0 50 HI_METAL corpse 1 1 0 0 0 0 0 0 0 0 0 0 FLESH 0 % 0 1 0 5 0 0 0 0 0 CLR_BROWN K-ration 1 1 0 0 0 0 0 0 0 0 0 0 VEGGY 0 % 0 1 10 25 0 0 0 0 400 HI_ORGANIC paralysis emerald 0 1 0 0 1 0 0 0 0 0 0 0 GLASS 0 ! 45 0 20 300 0 0 0 0 10 CLR_BRIGHT_GREEN scimitar curved sword 0 0 1 0 0 1 0 0 0 0 S WEP_SWORD IRON 0 ) 15 0 40 15 8 8 0 0 40 HI_METAL short sword 1 0 1 0 0 1 0 0 0 0 P WEP_SWORD IRON 0 ) 8 0 30 10 6 8 0 0 30 HI_METAL restore ability pink 0 1 0 0 1 0 0 0 0 0 0 0 GLASS 0 ! 45 0 20 100 0 0 0 0 10 CLR_BRIGHT_MAGENTA see invisible magenta 0 1 0 0 1 0 0 0 0 0 0 0 GLASS SEE_INVIS ! 45 0 20 50 0 0 0 0 10 CLR_MAGENTA silver saber 1 0 1 0 0 1 0 0 0 0 S WEP_SWORD SILVER 0 ) 6 0 40 75 8 8 0 0 40 HI_SILVER sling 1 0 1 0 0 1 0 0 0 0 0 WEP_BOW WOOD 0 ) 40 0 3 20 2 2 0 WP_SLING 3 HI_WOOD sickness fizzy 0 1 0 0 0 0 0 0 0 0 0 0 GLASS 0 ! 45 0 20 50 0 0 0 0 10 CLR_CYAN spetum forked polearm 0 0 1 0 0 1 0 0 1 0 P WEP_POLEARM IRON 0 ) 10 0 50 5 6 6 0 0 50 HI_METAL speed dark green 0 1 0 0 1 0 0 0 0 0 0 0 GLASS FAST ! 45 0 20 200 0 0 0 0 10 CLR_GREEN trident 1 0 1 0 0 1 0 0 0 0 P 0 IRON 0 ) 8 0 25 5 6 4 0 0 25 HI_METAL lump of royal jelly 1 1 0 0 0 0 0 0 0 0 0 0 VEGGY 0 % 0 1 2 15 0 0 0 0 200 CLR_YELLOW two-handed sword 1 0 1 0 0 1 0 0 1 0 S WEP_SWORD IRON 0 ) 22 0 150 50 12 6 0 0 150 HI_METAL voulge pole cleaver 0 0 1 0 0 1 0 0 1 0 S WEP_POLEARM IRON 0 ) 8 0 125 5 4 4 0 0 125 HI_METAL war hammer 1 0 1 0 0 1 0 0 0 0 B 0 IRON 0 ) 15 0 50 5 4 4 0 0 50 HI_METAL Amulet of Yendor 1 0 1 0 1 0 1 1 0 0 0 0 MITHRIL 0 """" 0 0 20 3500 0 0 0 0 20 HI_METAL water clear 0 1 0 0 0 0 0 0 0 0 0 0 GLASS 0 ! 95 0 20 100 0 0 0 0 10 CLR_CYAN cheap plastic imitation of the Amulet of Yendor Amulet of Yendor 0 0 1 0 0 0 0 0 0 0 0 0 PLASTIC 0 """" 0 0 20 0 0 0 0 0 1 HI_METAL