Hints

last update: 14-Mar-2003

Here you find some general hints and tricks about the game. The files won't tell you everything you have to know about a subject, but you can find some neat ways to improve your game. If you are interested in detailed spoilers, then visit the spoiler page instead.

If you are missing some file here or if you have one that should be presented here to, then mail me.

Currently available are the following Files (from younger to older) :

how to find the correct entries for the subkeyvalue-Option
made by Sascha Wostmann

how the writing of scrolls and spellbooks work
made by Jason Henry Parker

things a pet eats
made by Dylan O'Donnell

how monsters select their weapon
made by Kevin Hugo

the tree of nethack and the variants
made by Kevin Hugo

things to do for YAFM

things you have to doto win the game
made by Nathan T Moore

why this game is so evil
made by Keiko

ideas on how a pet with conflict can help you
made by Matthew Kroll

Here are some general rules for survivability
made by Wes Irby

How does Luck affect your game?
made by Donald Welsh

Which intrinsics does my character get at what level?
made by Sascha Wostmann

what are the defense tactics of monsters?
made by Bruce Cox

what are the differences between all the demon lords?
made by Bruce Cox

what do all these abbrevations mean in r.g.r.n. ?
made by Sascha Wostmann

What happens if I offer a unicorn?
made by Martin Read

How can I calculate spell success rates?
made by Kevin Hugo

YANFAQ - yet another nethack FAQ
made by Sascha Wostmann

How far can each character advance in the different weapons ?
made by David Robertson and Peter Snelling

What is the deal with spellcasting now ?
made by Lee Jackson Beauregard